Golang (Go) Developer Course
Beginner-friendly Golang roadmap.
Golang for Beginners (Start from Scratch)
This phase builds a strong foundation in Golang, covering syntax, data structures, concurrency basics, and essential standard library usage.
Module 1: Getting Started with Go
1. Why Learn Go? (History, Features, Use Cases)
2. Installing Go (Windows, macOS, Linux)
3. Setting Up Go Modules & Workspace
4. GOPATH vs Go Modules Explained
5. Your First Go Program (Hello World)
6. go run vs go build vs go install
7. Understanding go.mod and go.sum
Module 2: Go Language Fundamentals
8. Go Syntax & Structure
9. Variables, Constants, Shadowing
10. Built-in Types (int, float, bool, string)
11. Control Flow: if, else-if, switch
12. Loops: for, range, infinite loops
13. Functions & Multiple Return Values
14. Variadic Functions
15. Defer, Panic & Recover
16. Error Handling Best Practices
Module 3: Go Data Structures
17. Arrays in Go
18. Slices (make, append, copy)
19. Maps (dictionary) in Go
20. Structs & Methods
21. Pointers in Go
22. Interfaces (Implicit Implementation)
23. Embedding & Composition
Module 4: Go Concurrency Basics
24. What Are Goroutines?
25. Channels (Buffered & Unbuffered)
26. Using select with Channels
27. WaitGroups
28. Simple Worker Pool in Go
Module 5: Advanced Concurrency
29. Mutex & RWMutex
30. Atomic Operations
31. Context (Timeout & Cancellation)
32. Race Conditions & Deadlocks
33. Using go test -race
Module 6: Go Standard Library
34. fmt, strings, strconv Packages
35. Working with Files (os, bufio, ioutil)
36. time Package
37. JSON with encoding/json
38. Building HTTP Server (net/http)
39. Cookies, Sessions, Middleware